<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Joe Lamantia&#8217;s Designing Post-Humanity</title>
	<atom:link href="http://jamesmelzer.com/experience-design/148/feed" rel="self" type="application/rss+xml" />
	<link>http://jamesmelzer.com/experience-design/148</link>
	<description>James Melzer's blog on information architecture &#38; interaction design</description>
	<lastBuildDate>Mon, 08 Feb 2010 21:16:06 -0800</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
	<item>
		<title>By: Hernan (Framing Nailer) T</title>
		<link>http://jamesmelzer.com/experience-design/148/comment-page-1#comment-393</link>
		<dc:creator>Hernan (Framing Nailer) T</dc:creator>
		<pubDate>Mon, 08 Feb 2010 21:16:06 +0000</pubDate>
		<guid isPermaLink="false">http://jamesmelzer.com/?p=148#comment-393</guid>
		<description>James,you wrote in this post:&quot;Everyone in their society looks perfect – every guy is Fabio and every girl is a Playmate. Genetic engineering, pharma, and prosthetic parts have made disease and ugly things of the past. But criminals and military types push the opposite extreme with utilitarian artificial bodies that look more like tanks than people.&quot;

For me, it&#039;s interesting the fight between the good vs. the evil in any context, in the movies and in real life. Today, with all the advances we have in other areas, crime and war remain unresolved.</description>
		<content:encoded><![CDATA[<p>James,you wrote in this post:&#8221;Everyone in their society looks perfect – every guy is Fabio and every girl is a Playmate. Genetic engineering, pharma, and prosthetic parts have made disease and ugly things of the past. But criminals and military types push the opposite extreme with utilitarian artificial bodies that look more like tanks than people.&#8221;</p>
<p>For me, it&#8217;s interesting the fight between the good vs. the evil in any context, in the movies and in real life. Today, with all the advances we have in other areas, crime and war remain unresolved.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joe Lamantia</title>
		<link>http://jamesmelzer.com/experience-design/148/comment-page-1#comment-388</link>
		<dc:creator>Joe Lamantia</dc:creator>
		<pubDate>Thu, 04 Jun 2009 12:29:17 +0000</pubDate>
		<guid isPermaLink="false">http://jamesmelzer.com/?p=148#comment-388</guid>
		<description>Thanks for the pointers James - I know GiTS and Appleseed by name, but will take a deeper look at them.</description>
		<content:encoded><![CDATA[<p>Thanks for the pointers James &#8211; I know GiTS and Appleseed by name, but will take a deeper look at them.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
